Manor Lords: Difference between revisions

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| publisher = [[Hooded Horse]]
| series =
| engine = [[Unreal Engine 45]]
| platforms = {{ubl|[[Windows]]|[[Xbox One]]|[[Xbox Series X/S]]}}
| released = 26 April 2024 ([[Earlyearly access]])
| genre = [[City-building game|City-builder]], [[real-time tactics]]
| modes = [[Single-player]]
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| writer =
| composer =
}}
}}'''''Manor Lords''''' is a [[medieval]] [[City-building game|city-builder]] and [[real-time tactics]] [[video game]] developed by Greg Styczeń from Slavic Magic and published by [[Hooded Horse]]. The most anticipated game on [[Steam (service)|Steam]] upon release, with over three million wishlists, it released into [[early access]] on 26 April 2024.
 
}}'''''Manor Lords''''' is a [[medieval]] [[City-building game|city-builder]] and [[real-time tactics]] [[video game]] developed by Grzegorz "Greg" Styczeń from Slavic Magic and published by [[Hooded Horse]]. The mostgame anticipatedwas released into early access on April 26, 2024, and was the most-wishlisted game on [[Steam (service)|Steam]] uponprior to its release, with over threetwo million wishlists, it released into [[early access]] on 26 April 2024.
 
==Gameplay==
Set in late 14th-century [[Franconia]],<ref name="BachmanUnusualCall"/> ''Manor Lords'' is a [[Citycity-building game|city-builder]] game which also includes [[Real-time tactics|real-time tactical]] warfare.<ref name="RockPaperShotgun2023"/> The game's can also be considered a colony simulation. There are three different modes in ''Manor Lords'', titled ''Rise to Prosperity'', ''Restoring the Peace'', and ''On the Edge'',. They are differentiated by the aspects they focus on: ''Rise to Prosperity'' and ''On the Edge'' respectively emphasise growth through city-building and conquest through warfare, while ''Restoring the Peace'' gives a more balanced experience. The game offers a degree of customizability, with; players are able to adjust in-game values such as starting position and off-map threats.<ref name="GamesRadar+BlewMind"/>
 
The city-building aspects focus on expanding an initially-small settlement through gathering resources, managing [[supply chain]]s and expanding trade networks, while also managing threats to the settlement's internal cohesion.<ref name="RockPaperShotgun2023" /><ref name="GamesRadar+BlewMind" /> The game's emphasis on in-depth historical accuracy means players must manage six types of [[taxation]], and balance quick growth with environmental effects such as weather and the possibility of environmental degradation including [[soil exhaustion]] and [[deforestation]]. ''Manor Lords'', is normally viewed through a top-down isometric perspective, alsobut it includes a featurethird-person whichcamera enablesmode that allows players to exploreroam their settlements using a third-person camera modestreets.<ref name="GameRantFeatures" /><ref name="PCGamerTwoMillion" />
 
According to the developer, the game aims to provide organic city building;<ref>{{Cite web |title=Manor Lords |url=https://manorlords.com/ |access-date=2024-10-10 |website=Manor Lords |language=en-US}}</ref> the roads are almost always curved and houses can be built without the interference of fixed or handmade zoning grids found in [[SimCity]] and [[Cities: Skylines|Skylines]] games.
 
==Development==
Grzegorz "Greg" Styczeń wasis the creator and solo developer of ''Manor Lords'' through his studio Slavic Magic.<ref name="GamesRadar+TwoMillion"/><ref name="GamesRadar+BlewMind"/> In the early years, development was funded in part through donations on [[Patreon]].<ref name="RockPaperShotgun2021"/> In 2021, Styczeń also received a grant from [[Epic Games]] through their Epic MegaGrants program.<ref>{{Cite web |date=December 15, 2021 |title=Epic MegaGrants: 2021 Update |url=https://www.unrealengine.com/en-US/blog/epic-megagrants-2021-update |url-status=live |access-date=May 13, 2024 |website=Unreal Engine |archive-date=7 April 2022 |archive-url=https://archive.today/20220407024305/https://www.unrealengine.com/en-US/blog/epic-megagrants-2021-update }}</ref> The game was initially developed with [[Unreal Engine 4]].<ref name="unreal interview" />
 
Releasing an announcement trailer in July 2020, Styczeń initially aimed for the game to be wishlisted 14,000 times on [[Steam (service)|Steam]].<ref name="GamesRadar+TwoMillion" /> However, anticipation grew steadily, with ''Manor Lords'' being wishlisted over two million times by January 2024,<ref name="PCGamerTwoMillion" /> overtaking ''[[Hades II]]'' shortly before release to become the most-wishlisted game on Steam, with over three million by release.<ref name="GamesRadar+TopSteamWishlist" /><ref name="PCGamerThreeMillion" />
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The game was originally planned to be released in late 2023, but was delayed to the following year because Styczeń felt it needed "more bugfix and polish".<ref name="PCGamesNNews"/> ''Manor Lords'' was released for [[early access]] on 26 April 2024.<ref name="PCGamerTwoMillion" /> Styczeń released a statement a week before release which attempted to temper expectations, highlighting that the launch was early access, that ''Manor Lords'' was the first game he had developed, and that it was not intended to be a rival to ''[[Total War (video game series)|Total War]]'' or [[role-playing game]]s like ''[[Kingdom Come: Deliverance]]''.<ref name="IGNNotTotalWar"/>
 
In June 2024 it was announced that ''Manor Lords'' would switch to [[Unreal Engine 5]] and the switch was completed by August 22 in version 0.7.987.<ref>{{cite web |last1=Norris |first1=Rory |title=New Manor Lords update is the strategy game's biggest since launch, delivering a huge UE5 upgrade |url=https://www.pcgamesn.com/manor-lords/update-0-7-987-patch |website=PCGamesN |date=22 August 2024}}</ref><ref>{{cite web |last1=Serin |first1=Kaan |title=Manor Lords creator is sorry about bugs leftover from the city builder's latest patch, but promises the move to Unreal Engine 5 will sort out other "annoying" issues |url=https://www.gamesradar.com/games/strategy/manor-lords-creator-is-sorry-about-bugs-leftover-from-the-city-builders-latest-patch-but-promises-the-move-to-unreal-engine-5-will-sort-out-other-annoying-issues/ |website=gamesradar |language=en |date=20 June 2024}}</ref>
 
==Reception==
Reception to initial [[game demo|demos]], such as one showcased at the [[Xbox Game Studios|Xbox]] Partner Preview in late October 2023, was very positive, with praise directed especially at the game's complex nature.<ref name="RockPaperShotgun2023" /><ref name="RockPaperShotgun2021"/> Matt Jarvis of ''[[Rock Paper Shotgun]]'' compared its various aspects to the established franchises of ''Total War'', ''[[Crusader Kings (video game)|Crusader Kings]]'', and ''[[Age of Empires]]'', calling it "hugely ambitious" and "filled with potential".<ref name="RockPaperShotgun2023"/> The game has been noted for its relatively high degree of historical accuracy.<ref>{{cite web | url=https://www.polygon.com/24140347/manor-lords-early-access-impressions-pc | title=Is Manor Lords' authenticity a blessing or a curse? | website=[[Polygon (website)|Polygon]] | date=26 April 2024 | access-date=27 April 2024 | archive-date=27 April 2024 | archive-url=https://web.archive.org/web/20240427193921/https://www.polygon.com/24140347/manor-lords-early-access-impressions-pc | url-status=live }}</ref> However, Styczeń has stated in interviews that in some cases considerations of gameplay superseded concerns of historical exactness.<ref name="unreal interview">{{Cite web|url=https://www.unrealengine.com/en-US/developer-interviews/solo-dev-makes-sophisticated-sim-manor-lords-using-unreal-engine|title=Solo dev makes sophisticated sim Manor Lords using Unreal Engine|access-date=27 April 2024|archive-date=2 May 2024|archive-url=https://archive.today/20240502103403/https://www.unrealengine.com/en-US/developer-interviews/solo-dev-makes-sophisticated-sim-manor-lords-using-unreal-engine|url-status=live}}</ref>
 
Manor Lords has received criticism for its quickly consumable content and there being no proper objective in the game. Leana Hafer from ''[[IGN]]'' states that the game is unfinished - she points out the lack of endgame challenge and ways to test its RTS battles definitively.<ref>{{Cite web |last=Hafer |first=Leana |date=2024-04-24 |title=Manor Lords Early Access Review |url=https://www.ign.com/articles/manor-lords-review-early-access |access-date=2024-10-10 |website=[[IGN]] |language=en}}</ref> Robert Purchese from ''[[Eurogamer]]'' states that one of the biggest missing pieces for him is any kind of story, or stories coming from the people he's responsible for in the game.<ref>{{Cite news |date=2024-04-24 |title=Manor Lords early access review - beautiful foundations but missing important pieces |url=https://www.eurogamer.net/manor-lords-early-access-review-beautiful-foundations-but-missing-important-pieces |access-date=2024-10-10 |work=[[Eurogamer]] |language=en}}</ref> Aleksa Stojković says that the combat is the thing he likes doing the least in Manor Lords.<ref>{{Cite web |last=Stojković |first=Aleksa |date=2024-04-25 |title=Manor Lords Early Access Review - Strategy Game of The Year Candidate... In a Few Years |url=https://twinfinite.net/reviews/manor-lords-review/ |access-date=2024-10-10 |website=Twinfinite |language=en-US}}</ref> Mitch Gassner points out that with too many unfinished components, Manor Lords does not have the power to keep people playing for weeks.<ref>{{Cite web |last=Gassner |first=Mitch |title=Strategy Session: Manor Lords Early Access Review |url=https://www.mmorpg.com/reviews/strategy-session-manor-lords-early-access-review-2000131390 |website=MMORPG}}</ref> Ravi Sinha says that the policies should be expanded; suggests adding random events and the like to the game to reduce some of the boredom of long waits.<ref>{{Cite web |title=Manor Lords Early Access Review – Royal Treatment |url=https://gamingbolt.com/manor-lords-early-access-review-royal-treatment |access-date=2024-10-10 |website=GamingBolt |language=en-US}}</ref>
 
===Sales===
''Manor Lords'' has been a commercial success, selling over one million copies during its launch weekend and surpassing three million sales by February 2025.<ref>{{Cite web |title=Manor Lords Has Sold Over 3 Million Units |url=https://gamingbolt.com/manor-lords-has-sold-over-3-million-units |access-date=2025-02-11 |website=GamingBolt |language=en-US}}</ref>
 
===Accolades===
{| class="wikitable plainrowheaders sortable" width="auto"
! scope="col"| Year
! scope="col"| Ceremony
! scope="col"| Category
! scope="col"| Result
! scope="col" class="unsortable"| {{Abbr|Ref.|References}}
|-
| style="text-align:center;" rowspan="3" | 2024
| [[Golden Joystick Awards]]
| Best Early Access Game
| {{Nominated}}
| style="text-align:center;" | <ref>{{Cite web |url=https://www.gamesradar.com/games/golden-joystick-awards-2024-shortlist-categories-revealed-vote-now/ |title=Astro Bot and Final Fantasy 7 Rebirth lead the shortlist for the Golden Joystick Awards 2024, nudging out Helldivers 2 and Balatro for the most nominations |date=2024-10-04 |website=[[GamesRadar+]] |last=West |first=Josh |archive-url=https://web.archive.org/web/20241004163943/https://www.gamesradar.com/games/golden-joystick-awards-2024-shortlist-categories-revealed-vote-now/ |archive-date=2024-10-04 |url-status=live}}</ref>
|-
| rowspan="2" | [[The Game Awards 2024]]
| Best Debut Indie Game
| {{Nominated}}
| rowspan="2" style="text-align:center;" |<ref>{{Cite web |title=Game Awards Nominations 2024: ‘Astro Bot,’ ‘Final Fantasy VII Rebirth’ Lead With 7 Nods Each |url=https://variety.com/2024/gaming/news/game-awards-nominations-list-2024-1236213137/ |last=Maas |first=Jennifer |date=2024-11-18 |website=[[Variety (magazine)|Variety]]}}</ref>
|-
| Best Sim/Strategy Game
| {{Nominated}}
|-
| rowspan="2" style="text-align:center;" | 2025
| [[25th Game Developers Choice Awards]]
| Best Debut
| {{sho|Honorable mention}}
| style="text-align:center;" |<ref>{{Cite web |title=Game Developers Choice Awards 2025 Nominees Revealed |url=https://www.gamespot.com/gallery/game-developers-choice-awards-2025-nominees-revealed/2900-6173/ |last=Yang |first=George |date=2025-01-28 |url-status=live |archive-url=https://web.archive.org/web/20250128200304/https://www.gamespot.com/gallery/game-developers-choice-awards-2025-nominees-revealed/2900-6173/ |archive-date=2025-01-28 |website=[[GameSpot]]}}</ref>
|-
| 6th [[Pégases]] Awards
| Best Foreign Independent Video Game
| {{nom}}
| <ref name="SortirAParis2025">{{Cite web| first1 = Cécile| last1 = Darrivère| first2 = Graziella| last2 = Le Norcy| date = March 7, 2025| title = Pegasus 2025: discover the winners of the 6th César's-of-video-games ceremony | url = https://www.sortiraparis.com/en/what-to-do-in-paris/gaming/articles/272367-pegasus-2025-discover-the-winners-of-the-6th-cesar-du-jeu-video-ceremony| access-date = March 17, 2025| website = Sortir à Paris}}</ref>
|}
 
==References==
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[[Category:Indie games]]
[[Category:Single-player video games]]
[[Category:Unreal Engine 45 games]]
[[Category:Video games developed in Poland]]
[[Category:Video games set in France]]
[[Category:Video games set in the 11th century]]
[[Category:Video games set in the 12th century]]